Issue with Export & Test (not major)

dale_coop

Moderator
Staff member
I think you deviated from the tutorial at one point... changed a script assignment in the « Project settings > script settings ». That causes the error.
Could share a screeenshot of your « Script settings » showing all the scripts assigned?

Else, my advice at this poin, start again a new blank project (platform module).
 

Inkling101

New member
I had to split it into 3 parts, due to the size of the list!
http://imgur.com/EGx9Oak
http://imgur.com/KRmiDSu
http://imgur.com/VRZQFMA
 

dale_coop

Moderator
Staff member
It looks like you have a lot of scripts from the adventure module and a lot from plateform one.

If you are making a platformer it should be almost all svreipts from the platform module (except maybe the empty or null ones).

Try opening another NESMaker make a new project “platformer” module, compare the scripts assigned... with your game ones.
And reassign all your scripts to be exactly like the new project one.

It should work, then.
 

nroflmao

New member
Working through the Adventure Game tutorial and coming across this frequently while creating my player. Following the exact tutorial using everything provided and when I export and test I don't get the same result as in the video (i.e. first time my player didn't show up). I went back and found that none of the Object Details had saved. I re-apply then go back. I noticed that just clicking SAVE doesn't work unless you also click on the "Player" icon under Game Objects in the left pane. I chalked up to me not doing this every time i save. My character finally showed up. Now I follow the instructions to assign inputs via the Input Editor and try to make my player walk, and he moves but does not animate or change direction. Back to the player object and seems most of my Object Details on animation types has been wiped. Went on the forum to see if anyone else having this issue, this thread sounds like it might be the same.
 

RadJunk

Administrator
Staff member
This is a strange issue that we've only seen once out of every ten thousand times, so every time we think it's fixed, it suddenly appears again. I personally have NEVER experienced it, yet Austin has experienced it several times!

If you could screen cap it happening...like do a thing..when you notice it hasn't saved the changes, screen cap you doing the exact thing again so we can try to isolate the issue!

Thanks! :)
 

dale_coop

Moderator
Staff member
Was re-working on my screen 1,1 (the one displayed just after my intro/cutscenes...)
I save, I compile & test... ARG... it's not ok.
Come back to my screen 1,1, I use right arrow key to go to screen 2,1.. then left arrow key to come back to 1,1.
My screen is back to the previous "state" :S

The video in action: https://youtu.be/C_QIIyGjaS8
 

dale_coop

Moderator
Staff member
And you still have the same error message "Routines\UserScripts\AdventureGame_Base\MainScripts\Adventure_Drawing.asm(1): Label already defined" ?
Sorry man, but on your photos, we can't see the scripts assigned...
Could you make the windows wider, to see the complete line for each script... need to see wich script assigned to each script name.

Else, I would suggest your to start again from the begining (FOLLOWINGthe tutorial video). Because you are the 1st person with this particular error.
 
Top Bottom