dark_crow_66
Member
I'm trying to make use of two types of breakable blacks, one breakable by projectiles and one by melee attacks. I am using Tile script "MagicBlock" for projectiles and it works great, but I am trying to make a "MeleeBlock" code using the MagicBlock as my base. Does anyone know how I'd get the MeleeBlock to detect melee attacks (horizontal and vertical)? In my attempts, I've only been able to make the block breakable by my character by just walking into the block. Thanks.