Rob Burrito
New member
so i went ahead to see what i could make purely from memory after the tutorials, and went for a desert pedestrian theme. first great stumbling block was remembering background tiles are 16x16 and not 8x8. turns out pretty much every asset i rendered is an odd number of tiles and wont work with meta tiles. tried to get around it in the pathing to line them up in single row form, but that seemed like a can of worms for now. gonna make em monsters so they're able to be walked 'behind' with a short bounding box for more of a 3d effect. as a reminder for your background they have to be 16x16! i went ahead and made them monsters, and was able to place them with a few updates and interesting results like monster tiles showing up in the HUD screen, and monster 1 never being able to display correctly in testing.
for example the cactus as drawn:
as i thought they would fit:
View attachment 1
as they actually fit:
for example the cactus as drawn:
as i thought they would fit:
View attachment 1
as they actually fit: