NightMusic
Active member
Planet of Fear (A Nightmare Castle story game with Sci-Fi Themes)
Module : Arcade Platformer
Theme : Science Fiction and Horror
Genre : Arcade style action
Story:
The year 196x you are an astronaut sent to explore Planet Z.
Planet Z is a mysterious planet outside the solar system, near the asteroid belt.
Features :
* Low Gravity on most screens (? except in ship or some safe screen / shop ?)
* moon boots allow jump upgrade? ? bouncey or stick to wall or double jump?
* dash attack upgrade? rechargeable turns player into ram attack fast at enemy (invincible while doing this) this hurts enemy.
* bonus levels with timers?
* all levels have timers?
Objective:
Collect Power Crystals to Advance Level
Collect Money currency for shop
Weapons :
Raxyx-Gun (self-recharging laser gun)
(*shop in game can purchase permanent upgrade ? faster recharge more shots ?)
??????????
Pickups and powerups ex:
1up (or coin that collects x amount for) / money for shop / timer increase / stop enemies / ????
Ideas:
Hopefully I can successfully add a Continues and Credits system to the game as well.
Module : Arcade Platformer
Theme : Science Fiction and Horror
Genre : Arcade style action
Story:
The year 196x you are an astronaut sent to explore Planet Z.
Planet Z is a mysterious planet outside the solar system, near the asteroid belt.
Features :
* Low Gravity on most screens (? except in ship or some safe screen / shop ?)
* moon boots allow jump upgrade? ? bouncey or stick to wall or double jump?
* dash attack upgrade? rechargeable turns player into ram attack fast at enemy (invincible while doing this) this hurts enemy.
* bonus levels with timers?
* all levels have timers?
Objective:
Collect Power Crystals to Advance Level
Collect Money currency for shop
Weapons :
Raxyx-Gun (self-recharging laser gun)
(*shop in game can purchase permanent upgrade ? faster recharge more shots ?)
??????????
Pickups and powerups ex:
1up (or coin that collects x amount for) / money for shop / timer increase / stop enemies / ????
Ideas:
Hopefully I can successfully add a Continues and Credits system to the game as well.
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