smilehero65
Active member
I think this is a good time to reveal my Byte-Off entry (now that at least is presentable)
SNACKVENTURE
(maybe there is a better name out there but well...)
In this adventure-oriented platform game you take the role of Hectico (Little Hector) and Tío Albertruco (Uncle Albertrick) in their quest to find groceries to eat at home in family.
This is a remake of a game I have been trying to make since 2018 when I was in Middle School. It went under many names and many engines (at one point it even was a Super Mario Bros rom hack) But once I knew about NESMaker, I knew I wanted it to be a homebrew game for my favorite 8 bit machine.
I am using my entire ASM knowledge and potential on this, so I am proud to finally show it to all of you.
I am halfway through to make it ready for Byte-Off.
Unfortunately, I am still tweaking some stuff up and I need to change the IP placeholders, so I can't drop the ROM yet.
The entire soundtrack and sound effects may arrive this night.
Kudos to @ChineseViking who did an awesome job!
P.D: I need your help! I have programmed all enemy types I need, but I just don't know what they will actually be
Help will be appreciated (and even credited in the final game)
SNACKVENTURE
(maybe there is a better name out there but well...)
In this adventure-oriented platform game you take the role of Hectico (Little Hector) and Tío Albertruco (Uncle Albertrick) in their quest to find groceries to eat at home in family.
This is a remake of a game I have been trying to make since 2018 when I was in Middle School. It went under many names and many engines (at one point it even was a Super Mario Bros rom hack) But once I knew about NESMaker, I knew I wanted it to be a homebrew game for my favorite 8 bit machine.
I am using my entire ASM knowledge and potential on this, so I am proud to finally show it to all of you.
I am halfway through to make it ready for Byte-Off.
Unfortunately, I am still tweaking some stuff up and I need to change the IP placeholders, so I can't drop the ROM yet.
The entire soundtrack and sound effects may arrive this night.
Kudos to @ChineseViking who did an awesome job!
P.D: I need your help! I have programmed all enemy types I need, but I just don't know what they will actually be
- Spiky Enemy (No Jump Kills)
- Enemy that climbs trees (think of the Ladybug in Super Mario Bros 2)
- Enemy that follows a circular path
Help will be appreciated (and even credited in the final game)