Dirk
Member
Hello, I'm setting up different animations for my player character: a walking animation, a jumping animation and an idle animation.
These are the respective dimensions (units are 8x8 pixels tiles):
The problem is, that I can only have 1 size for all three animations so I have to choose the biggest one. This wastes space for the smaller animations and since I have to have basically empty rows and columns of tiles it might introduce flicker when enemy sprites are on screen.
So, my question: Is it possible to have animations with different sizes or am I forced to use the biggest one?
Since I'm very new to this program I might have missed it. Thanks for your help.
These are the respective dimensions (units are 8x8 pixels tiles):
- Walking: 3x3
- Jumping: 3x4
- Idle: 2x3
The problem is, that I can only have 1 size for all three animations so I have to choose the biggest one. This wastes space for the smaller animations and since I have to have basically empty rows and columns of tiles it might introduce flicker when enemy sprites are on screen.
So, my question: Is it possible to have animations with different sizes or am I forced to use the biggest one?
Since I'm very new to this program I might have missed it. Thanks for your help.