Here is the fifth iteration of The Tower of Turmoil!
View: https://www.youtube.com/watch?v=Q8HkEnGoUM0
A LOT of stuff has been added/fixed since the last update!
Thanks to jorotroid, the soundtrack FINALLY plays properly! I seriously can't thank him enough, he rocks!
ALL of the floors have been lengthened to 8 rooms long.
There's a new Trampoline tile mechanic set in place, where the player can bounce to new heights!
Fans have been added to the game! They cycle on and off, and blow away the player when he's in range.
The Health power-ups actually give you health now!
I converted the old Pause Menu graphics into an "End of Demo" screen for now, since we can't use any other special screens as of 4.0.11.
A Boss Health meter has been added to the HUD (doesn't currently work, since I need to actually make a boss first!).
Also... I was going to change the Lives mechanic to a Death counter mechanic, but I ran out of space for more HUD assets! Oops...
There's also some minor cosmetic differences, such as Health being changed to Life, the Monster Locks are silver instead of gold, some minor level design changes, etc.
I actually have the last 2 floors done, but I think I'll keep them a surprise for now...
(Also sorry functionalform, I'm not that quick with this stuff!)