Yaustedia
New member
Hi ya'll, first post I guess. I just had a question regarding AI for enemies.
I want to make a stealth based game and have the same idea as Metal Gear had on the NES, where the monster will have a specific pattern of moving until a player is seen causing them to move towards the player at all cost. if anyone could help me out on this thank you so much!
I want to make a stealth based game and have the same idea as Metal Gear had on the NES, where the monster will have a specific pattern of moving until a player is seen causing them to move towards the player at all cost. if anyone could help me out on this thank you so much!