Rancor
New member
Hey all.
Submitted this for the byte-off. Not nearly complete a game, but it's something. Take a gander!
I know for a fact that there are quite a few bugs that exist. I need to fix some stuff with death animations, taking damage (both recoil and other oddities), boss kills, all kinds of stuff. This is really just a very small snippet and a baby step towards what will someday be a larger project with probably a lot more nuance to it. After this competition, I might leave it on the backburner while I cut my teeth on a smaller project (maybe a simple puzzle game?).
The story is based on the myth of Ragnarok (i.e The Twilight of The Powers/Gods). The first level has the player escaping a cave, and this would eventually lead to a voyage towards high mountains where the hero attempts to prove his worth to the gods before the end of the age is complete. Right now the enemies are small, but I'm hoping once I learn more ways to cut corners and master the NES limitations I can have you fighting large, powerful, background layer-sized titans and the like. For now, you will attempt find your way to (and slay) a dwarf that guards the exit to the cave you find yourself in. Getting to him may take a couple tries, but he's a bit of a pushover once you find him.
A is jump, B is stab. D-Pad Gets you around (Right/Left on foot, Up/Down on ladders)
Unfortunately, crouch-attacks are not implemented yet, so the really small guys (sludge) will have to be stabbed in the air while they fall for now. Ducking is basically just a vanity thing for now (just feels right to be able to do it, doesn't actually do anything nor is it needed.)
Hope you guys enjoy.
Says the board attachment quota has been reached, so if my attachment doesn't go through you can just get the .nes file right here: https://cdn.discordapp.com/attachments/531240257509654538/554377810651774994/Twilight_of_Powers_Demo_2019_BYTE_OFF.NES
Submitted this for the byte-off. Not nearly complete a game, but it's something. Take a gander!
I know for a fact that there are quite a few bugs that exist. I need to fix some stuff with death animations, taking damage (both recoil and other oddities), boss kills, all kinds of stuff. This is really just a very small snippet and a baby step towards what will someday be a larger project with probably a lot more nuance to it. After this competition, I might leave it on the backburner while I cut my teeth on a smaller project (maybe a simple puzzle game?).
The story is based on the myth of Ragnarok (i.e The Twilight of The Powers/Gods). The first level has the player escaping a cave, and this would eventually lead to a voyage towards high mountains where the hero attempts to prove his worth to the gods before the end of the age is complete. Right now the enemies are small, but I'm hoping once I learn more ways to cut corners and master the NES limitations I can have you fighting large, powerful, background layer-sized titans and the like. For now, you will attempt find your way to (and slay) a dwarf that guards the exit to the cave you find yourself in. Getting to him may take a couple tries, but he's a bit of a pushover once you find him.
A is jump, B is stab. D-Pad Gets you around (Right/Left on foot, Up/Down on ladders)
Unfortunately, crouch-attacks are not implemented yet, so the really small guys (sludge) will have to be stabbed in the air while they fall for now. Ducking is basically just a vanity thing for now (just feels right to be able to do it, doesn't actually do anything nor is it needed.)
Hope you guys enjoy.
Says the board attachment quota has been reached, so if my attachment doesn't go through you can just get the .nes file right here: https://cdn.discordapp.com/attachments/531240257509654538/554377810651774994/Twilight_of_Powers_Demo_2019_BYTE_OFF.NES