FerretHallGaming
New member
So NESMaker isn't my first "Programming Free" game-making software, and I'm sure it's the same for many of you here. I tried Game Maker, Game Salad, Unity, Java, etc. The best and most intuitive program I ever found was a program used to make Android Apps called "Code Blocks". It was a graphical coding interface that used different puzzle-shaped blocks to assemble code. At any time you were a tab-click away from seeing real code you "wrote" by dragging and dropping command-based Lego's. It was made by a college professor to teach about coding, and abandoned for dead on the internet. I see NESMaker and I absolutely love it but I hear the detractors call it a glorified port maker and... in some ways, they're kind of not wrong. With the addition of this system, it would truly be modifiable enough to exceed this insult. So without further ado, I
give you BitBlox! A core component and a true step towards making NESMaker coding free!
Here we see the way Scripts usually look in NESMaker, with one small difference; a tab that allows you to switch from normal view...
to BitBlox view! Here I break down the way creating (what I think is a close approximation of) the same Script.
Here I breakdown beginning a Script in BitBlox
And here I go over all the ideas for Blox I came up with so far, complete with scenarios for usage and how new Blox can be developed.
If this isn't possible, I completely understand, but this idea warrants at the very least a look and a good ponder. I sincerely hope my fellow forumers here can help me get some volume on this post so that maybe it'll be considered. Thank you for taking the time to look, and sorry for the massive pictures :?
give you BitBlox! A core component and a true step towards making NESMaker coding free!
Here we see the way Scripts usually look in NESMaker, with one small difference; a tab that allows you to switch from normal view...
to BitBlox view! Here I break down the way creating (what I think is a close approximation of) the same Script.
Here I breakdown beginning a Script in BitBlox
And here I go over all the ideas for Blox I came up with so far, complete with scenarios for usage and how new Blox can be developed.
If this isn't possible, I completely understand, but this idea warrants at the very least a look and a good ponder. I sincerely hope my fellow forumers here can help me get some volume on this post so that maybe it'll be considered. Thank you for taking the time to look, and sorry for the massive pictures :?