Rob Burrito
New member
for some reason the game is freezing with a palette change when i touch the checkpoint tile. moved the bubbles away and they are fine to walk through as a nothing object, just the checkpoint tile itself causing it. thoughts? re-watched the section on checkpoints and object bubbles (monster) and couldn't find any discrepancies on making a checkpoint tile, seems pretty straightforward. as far as i can tell the checkpoint tile is the same palette (only one dungeon palette group, and the change remains within the groups palettes)