NICE! I'm sure once a certain number of monsters were created, you got some lag, no? I haven't really put it to the test, but I'd imagine around object 12 or 13, and that it never made more than 16 objects on screen at a time?
What you could always do is have it count the number of objects, and if it's less than, say, 8, make more....if it's not, just skip the creation code. Things like this. I was just curious to see if anyone could take what they learned and do a thing. So awesome, friend! Everything I see from you guys is hugely validating. Even if it's even me in a video game using HEX values as curse words! Because...sometimes thats what it looks like. haha
What you could always do is have it count the number of objects, and if it's less than, say, 8, make more....if it's not, just skip the creation code. Things like this. I was just curious to see if anyone could take what they learned and do a thing. So awesome, friend! Everything I see from you guys is hugely validating. Even if it's even me in a video game using HEX values as curse words! Because...sometimes thats what it looks like. haha