Projectile not visible. 4.5.9

TheRetroBro

Active member
So i have this strange issue. It only happens in my one boss scene who is a giant zombie. Whenever I shoot while I'm on the same horizontal plane as the monster My projectiles are not visible.

The hits are there and do damage but you cant see my projectiles. Im guessing this is some sort of memory thing as this monster is pretty big, however I've seen others maker monsters in games even bigger and this doesn't seem to be a problem. When I get home later I will try to make a video but if anyone has had any experience with this (asn is aware of a solution) please let me know.

;;as always
;;Thank you :)
 

dale_coop

Moderator
Staff member
Sprite limitation.
In the NES you can draw only 8 sprites on the same line, all the other sprites added won’t be visible.

In order to fix your issue you would need either reduce the width of your monster.
Or try implement the sprite flicker (in order to draw more than 8 sprites the code will draw them alternatively on even/odd frames)
Here’s the tutorial for that:
 

TheRetroBro

Active member
Sprite limitation.
In the NES you can draw only 8 sprites on the same line, all the other sprites added won’t be visible.

In order to fix your issue you would need either reduce the width of your monster.
Or try implement the sprite flicker (in order to draw more than 8 sprites the code will draw them alternatively on even/odd frames)
Here’s the tutorial for that:
I kinda figured this was a hardware limitation. I'm gonna take a look at this sprite flicker it's a good idea to know it going forward as this was utilized in ALOT of old nes games
 
Top Bottom