Glad it's working
It would be possible to play a player victory animation before your victory object... but, something, easier, would be to use your actual Victory object...
make an animation using your character (dancing or happy or what you want), assign it to the Action Step 0 of your Victory object, then for "end of animation" instead of "warp to screen", set to "Advance", use now the Victory animation for your Action Step 1 with an "End of animation" to "Warp to screen".
I think your Victory animation is big enough to contain your player victory dance...?
It would be possible to play a player victory animation before your victory object... but, something, easier, would be to use your actual Victory object...
make an animation using your character (dancing or happy or what you want), assign it to the Action Step 0 of your Victory object, then for "end of animation" instead of "warp to screen", set to "Advance", use now the Victory animation for your Action Step 1 with an "End of animation" to "Warp to screen".
I think your Victory animation is big enough to contain your player victory dance...?