Mark of the Beast

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red moon
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Joined: Mon Aug 12, 2019 12:19 am

Re: Mark of the Beast

Post by red moon » Sun Nov 03, 2019 8:11 pm

Ha, yes indeed! That's hilarious...I was trying to squeeze a little personality and humor into these area. I figured it would be nice to mix things up a bit.
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red moon
Posts: 225
Joined: Mon Aug 12, 2019 12:19 am

Re: Mark of the Beast

Post by red moon » Thu Nov 07, 2019 8:13 pm

This is quick update...
I have a number of things i am working on at present and will try better to describe the game play changes to the map in a later update. Right now, I am cutiing the cavern and caves sets (both blue in nature and can be seen on page 1 of this thread) that I had planned to do since I already have a cave pit and will be replacing those ideas with a church catacomb and underground castle. I felt the previous cave and cavern where too similar to the pit set I added a couple weeks ago for the initial starting area and looked rather flat and uninteresting in pomparison to the newer background screens.

Here is my initial drawing for the castle, sheet test and scale mock up. I try to do this to test out the limitations of the set first.
Thanks for all the help and support from everyone so far!
Attachments
castle1.jpg
castle1.jpg (707.06 KiB) Viewed 82 times
Castelconcept.jpg
Castelconcept.jpg (727.13 KiB) Viewed 98 times
castlesheet.jpg
castlesheet.jpg (158.64 KiB) Viewed 98 times
Last edited by red moon on Thu Nov 07, 2019 9:51 pm, edited 1 time in total.
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dale_coop
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Location: France

Re: Mark of the Beast

Post by dale_coop » Thu Nov 07, 2019 8:23 pm

O_o Thanks for sharing this, red moon.... this is beautiful <3
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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red moon
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Re: Mark of the Beast

Post by red moon » Thu Nov 07, 2019 8:40 pm

of course Dale! I plan on trying to squeeze in an update every week.
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red moon
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Re: Mark of the Beast

Post by red moon » Thu Nov 07, 2019 8:42 pm

and thank you, it’s taken a little bit of time to understand how to get better visuals with the total color and palette choice limitations, it’s a interesting challenge for sure!
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dale_coop
Posts: 4376
Joined: Fri Feb 16, 2018 7:05 am
Location: France

Re: Mark of the Beast

Post by dale_coop » Thu Nov 07, 2019 10:33 pm

You're doing an great job, in NESmaker... take your time. It's really good! <3
-----
Sorry about my poor english
All I need: A Damn Fine Cup of Coffee
My games: PRESS START GAME / UNDERGROUND ADVENTURE / UNDERGROUND ADVENTURE (Arcade version - Byte-Off-2019)
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red moon
Posts: 225
Joined: Mon Aug 12, 2019 12:19 am

Re: Mark of the Beast

Post by red moon » Fri Nov 08, 2019 1:54 am

thank you Dale, having a community help out when you get stuck or want feedback makes all the difference!
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